I know adrenaline also has in-game overlay, but since I can't seem to find a way to customize the overlay content, it won't do for me. Will afterburner conflict with adrenaline and fight to reset my gpu tuning? Can I use both app at the same time, or better yet, disable the afterburner functions about tuning and fan curve control? The fan curve is bugged, and weird crashing happening. However, I noticed so weird behavior for using both app in the same time, even though I set everything to default on afterburner, and just set tuning with adrenaline. Since I bought the 7900xtx, I heard that adrenaline is better for overclock and undervolt amd GPU, so I tried using it for tuning, and kept the afterburner for in-game overlay. With RivaTuner and MSI Afterburner you can setup overlay which will always say you which type of renderer game uses.I came from RTX 3070, so I'm used to using afterburner for both overclocking and in-game RTSS overlay. Network: RealTek Semiconductor RTL8125 Gaming 2.5GbE Family Ethernet Controller Sound: AMD Family 17h/19h - HD Audio Controller Sound: ATI/AMD Navi2x - High Definition Audio Controller It's just a fairly recent casual game "Made with Unity." The game basically has no video settings at all. I do have Radeon Advanced Sync on (which looks like it's some kind of vsync), but it doesn't help with this game. That's why I tried turning on OpenGL Triple Buffering. But, a lot of old games (which these are NOT), don't seem to be limited by that. One thing that you can do though is overclock your refresh rate and try to get more out of your monitor for better performance.Īs cpurpe91 said, if vsync is enabled, usually games will be limited to the monitor refresh rate. Essentially, if you have a powerful PC, all that a 60Hz monitor does is bottle-neck your gaming experience and the capacity of graphics that your PC is truly capable of delivering. If you have a more powerful machine that can output more than 60 FPS, your 60Hz monitor will still display exactly the same 60FPS, but there will be screen tearing.įor those that aren’t aware, screen tearing refers to fast-moving objects, or flashes may not appear correctly or appear at all. How Much FPS Can a 60 Hz Monitor Display?Ī 60 Hz monitor has the ability to display up to 60 frames-per-second. This tech site explains about 60 Hz Monitor and FPS: So if you GPU while gaming is running 1000 FPS that means it is wasting 940 FPS on a 60 Hz monitor. Would be helpful to know your PC information for others who are familiar with gaming can help you better.ĮDIT: FYI - Found this tech site that explains in simple terms the difference between Refresh Rates and FPS: Normally your FPS is limited by your Monitor's Frequency unless you use a program to increase your FPS past your monitor's maximum Frequency. If you are getting 1000 FPS or higher seems like you have either overclocked your GPU or CPU or some other unusual hardware changes to achieve such high FPS. With RivaTuner and MSI Afterburner you can setup overlay which will always say you which type of renderer game uses. With it disabled you can then also choose preference for vsync from (Always off // Off, unless application request it to be on // On, unless application requests it to be off // Always On)Īlso. You must DISABLE Enchanced sync so games actually respect vsync frame limitations. " And if there is another "Advanced sync" somewhere, i would really want screenshot of this toggle so i can find info about this specific feature if it different. You can literally hover mouse on question mark to the right of it and says "Alternative vsync mode that minimizes visual tearing and lag but DOESN'T LIMIT FRAME RATES. AMD Enchanced Sync is quite literally FPS unlocker = which makes FPS go uncapped for games that play better with higher FPS counter. I do have Radeon Advanced Sync on (which looks like it's some kind of vsync), but it doesn't help with this game.Īs i already said.
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